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    • NeO_Anderson

      Would you like to become a Developer here?

      Would you like to become a 'Developer' here? Developers will gain full admin powers on the forum and have the ability to promote users to 'Staff' and 'Experienced Members' ranks. They will also have a section on the forum dedicated to their mod just like the Police Pursuit and Paramedic Mods have now.   Or perhaps you would like to help the existing mods by enforcing forum rules and slapping people about when they've done wrong?     If you already have mods that you've made and would like to submit as part of your 'CV' then feel free to contact me directly.   For more information read here:   http://mods.team-neo.com/forum/index.php?showtopic=54
NeO_Anderson

Development issue...?

6 posts in this topic

Hello, I've been seeing and reading reports from players over various websites including steam forums that users that have used any mods (even those that aren't designed for cheating) and were pefectly innocent have been getting banned by Rockstar games who are not responding to anyone's pleas when pointing out they were not actually cheating.

 

This being said, I'm not able to test the mod for fearing of getting my game/account banned from online. I will resume testing once Rockstar have sorted themselves out. I must say though, I'm very impressed that Rockstar games is doing something about the online hackers... unlike GTA IV where it were just left to rot and the hackers completely destroyed the online gaming... I hoped they would not allow this to re-occur in GTA V as its very dependent on online play. I just hope they tweak things a little bit so it allows us to use mods that are fair or offline but block them from online use.

 

 

Rockstar games have hated their games being modified even those mods that are just for single player tweaks e.t.c and not for hacking. So I'm concerned whether or not they will still treat all mods as bad and leave it at that... fingers crossed there is a happy medium.

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Rockstar says you won't be banned for using GTA 5 single-player mods

 

http://www.pcgamer.com/rockstar-says-you-wont-be-banned-for-using-gta-5-single-player-mods/

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Hmm, there were reports that people using single player mods also got caught up in the mass-bannings that rockstar did. it seems their official stance on modding is that they will keep an eye on single player modders and ensure they don't use their mods for online play e.t.c

 

so its safe! i will begin development as soon as possible! :D

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Hello Mr. Anderson. How is going with the police mod for gta V?

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Dear Moderators,

 

I have raised an issue for this problem in the bug tracker .seems no one is looking into it.

Its urgent requirement and a flexibility.

 

___

 

XRumer 12.0.16 + SocPlugin: the BEST soft for Facebook / VK / Forums / Blogs promotion!

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From what I have gathered so far, they will only ban if you're caught using mods online. And they WILL know if you use mods online as from what I understand when you click "online" it sends messages to rockstar including any mods you have installed and so they always know.

 

 

Furthermore, I have begun development on Police Pursuit Mod for GTA V and from what I have read, if you attempt to go online by hitting the "Online" button the game will simply close down this is obviously ScriptHook's way of combating cheaters BUT there are ways around that and aslong as you don't try to "overcome" this you have no way of accidently going online and getting banned.

 

 

That being said, in order for me to test the Police Mod as I develop it - I'm required to load the mod into the game...and thus far I have not been banned but I'll certainly post if this does ever occur.... I hope to make it very easy to use our mod and then take it off when you plan to go online all from shortcuts on the desktop , at least thats the idea but the initial releases will probably be manually done. It'll be very easy though, all you must do to uninstall the mod is delete the two files that come with it and to reinstall its the other way around and job done.

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